using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.DirectX;

namespace AlumnoEjemplos.TP3D.Collider
{
    public class CollisionSphere : CollisionSurface
    {
        private float radio;

        public CollisionSphere(Placeable placeable) : base(placeable)
        {
        }

        public override bool Contain(Vector3 position)
        {
            throw new NotImplementedException();
        }

        public override bool Intersect(CollisionSurface surface)
        {
            throw new NotImplementedException();
        }
    }
}
